Versus
(Japan, 2001, 119 minutes)
Directed by Ryuhei Kitamura
Written by Ryuhei Kitamura, Yudai Yamaguchi, based on an original work
by Kitamura
Cast: Tak Sakaguchi, Hideo Sakaki, Kenji Matsuda, Yuichiro Arai, Minoru
Matsumoto
Movie Review
During a festival that includes a near six-hour documentary on a French
commune and a predominance of dysfunctional relationship melodramas,
it's awfully heartening to know that there's still a place within the
TIFF for a spirited gorefest that aspires to do nothing more than to
entertain. Ryuhei Kitamura's "Versus" promises
"Freefall Ultra-Violence Non-Stop Entertainment Action", but
after offering nearly two full hours of dismemberment and martial arts
mayhem, why isn't it more fun?
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The story is promising in its simplicity: Prisoner KSC2-303 escapes
with a fellow inmate and flees to an anonymous forest to a rendezvous
with a group of men who will lead them to a safer place. When the men
ultimately arrive with a female hostage in tow and with fueled by more
sinister intentions, they kill his partner and KSC2-303 flees with the
girl into the woods, which turn out to be the legendary "Forest
Of Resurrection", one of 666 portals to "the other side".
It's then a non-stop battle against the living dead and cunning assassins
to simply stay alive, let alone find freedom.
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Talk Back 
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On paper, this adrenaline-surged amalgam of Italian zombie programmers
and Tsui Hark action yarns can't miss, and admittedly, much of the action
is very well staged, mixing athletic sparring with Sam Raimi-styled
camera tricks and state of the art gore right out of Peter Jackson's
"Dead Alive"/"Braindead". But there's more attitude
than invention on display here, and the overlong film becomes bogged
down with repetitive action and gimmicky shots that go from "cool"
to cloying in record time. In its best moments, "Versus"
captures the rush of a Playstation game better than "Tomb Raider"
and "Final Fantasy" could combined. But after 45 minutes,
the film starts to feel like one is watching someone else have a lot
more fun at the game console. It's not that the movie necessarily needs
any more plot or characterization--if anything, the film needs more
inventive violence. "Versus" is, at best, about 75
minutes worth of material stretched to nearly two hours, and while it
gleefully thumbs its bleeding nose at political correctness and the
Lieberman/McCain crusade against screen violence, there's simply too
little and too much at all the wrong places to secure any longevity
on the cult circuit.
- Robert
L
Talk Back
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